AI Lab: Q-Learning Agent
Welcome to the Q-Learning Python section! Here you'll implement your first Reinforcement Learning algorithm and train an agent to solve the Ants Saga challenge.
๐๏ธ Lesson 1: Python Environment
Set up your Python environment for Q-Learning implementation
๐๏ธ Lesson 2: Q-Learning Agent
Implement the Q-Learning algorithm from scratch
๐ง What is Q-Learning?โ
Q-Learning is a model-free reinforcement learning algorithm that learns the quality of actions, telling an agent what action to take under what circumstances. It's perfect for:
- Discrete action spaces
- Model-free environments
- Learning optimal policies
- Understanding RL fundamentals
๐ฏ The Ants Saga Challengeโ
In this lab, you'll train an agent to:
- Navigate through a maze-like environment
- Collect food while avoiding obstacles
- Learn from trial and error
- Optimize its path over time
๐ ๏ธ Implementation Workflowโ
1. Environment Setupโ
- Python environment configuration
- Required libraries installation
- Unity-Python communication setup
2. Q-Learning Algorithmโ
- Q-table initialization
- Action selection (ฮต-greedy)
- Q-value updates
- Policy extraction
3. Training Processโ
- Episode management
- Reward optimization
- Performance monitoring
- Hyperparameter tuning
4. Evaluationโ
- Testing trained agents
- Performance metrics
- Visualization of results
๐ฏ Learning Objectivesโ
By the end of this section, you'll be able to:
- โ Implement Q-Learning from scratch
- โ Train agents in Unity environments
- โ Debug and optimize training
- โ Evaluate agent performance
- โ Understand RL fundamentals
๐ Prerequisitesโ
Before starting, make sure you have:
- Unity Environment: Complete the GameDev Unity section
- Python Setup: Follow the Getting Started guide
- Basic RL Knowledge: Check the Glossary for concepts
๐ Next Stepsโ
Ready to start? Let's begin with setting up your Python environment!
Let's build your first intelligent agent!