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AI Lab: Q-Learning Agent

Welcome to the Q-Learning Python section! Here you'll implement your first Reinforcement Learning algorithm and train an agent to solve the Ants Saga challenge.

๐Ÿง  What is Q-Learning?โ€‹

Q-Learning is a model-free reinforcement learning algorithm that learns the quality of actions, telling an agent what action to take under what circumstances. It's perfect for:

  • Discrete action spaces
  • Model-free environments
  • Learning optimal policies
  • Understanding RL fundamentals

๐ŸŽฏ The Ants Saga Challengeโ€‹

In this lab, you'll train an agent to:

  • Navigate through a maze-like environment
  • Collect food while avoiding obstacles
  • Learn from trial and error
  • Optimize its path over time

๐Ÿ› ๏ธ Implementation Workflowโ€‹

1. Environment Setupโ€‹

  • Python environment configuration
  • Required libraries installation
  • Unity-Python communication setup

2. Q-Learning Algorithmโ€‹

  • Q-table initialization
  • Action selection (ฮต-greedy)
  • Q-value updates
  • Policy extraction

3. Training Processโ€‹

  • Episode management
  • Reward optimization
  • Performance monitoring
  • Hyperparameter tuning

4. Evaluationโ€‹

  • Testing trained agents
  • Performance metrics
  • Visualization of results

๐ŸŽฏ Learning Objectivesโ€‹

By the end of this section, you'll be able to:

  • โœ… Implement Q-Learning from scratch
  • โœ… Train agents in Unity environments
  • โœ… Debug and optimize training
  • โœ… Evaluate agent performance
  • โœ… Understand RL fundamentals

๐Ÿ”— Prerequisitesโ€‹

Before starting, make sure you have:

๐Ÿš€ Next Stepsโ€‹

Ready to start? Let's begin with setting up your Python environment!


Let's build your first intelligent agent!