Reinforcement Learning Algorithms
RL algorithms are the techniques that allow agents to learn to make optimal decisions. Here we explore the main algorithms and their characteristics.
๐ง Q-Learningโ
Q-Learning is an algorithm that learns the Q-function, which estimates the value of taking an action in a given state.
Key Characteristicsโ
- No model required of the environment
- Learns optimal policy directly
- Converges to optimal solution
- Perfect for discrete environments
How it Worksโ
- Initialize a Q-table with random values
- For each interaction:
- Observe current state
- Choose an action (exploration/exploitation)
- Receive reward and new state
- Update Q(s,a) using Bellman equation
Bellman Equationโ
Q(s,a) = Q(s,a) + ฮฑ[r + ฮณ max Q(s',a') - Q(s,a)]
Where:
- ฮฑ = learning rate
- ฮณ = discount factor
- r = reward
- s' = next state
๐ฏ Deep Q-Network (DQN)โ
DQN extends Q-Learning to continuous state spaces using neural networks.
Key Characteristicsโ
- Handles continuous states - No need for discretization
- Uses neural networks - Approximates Q-function
- Experience replay - Stores and reuses past experiences
- Target network - Stabilizes learning
Architectureโ
- Input layer - State representation
- Hidden layers - Feature extraction
- Output layer - Q-values for each action
๐ Policy Gradient Methodsโ
These algorithms learn the policy directly instead of value functions.
REINFORCEโ
- Direct policy learning - No value function needed
- Monte Carlo - Uses complete episodes
- High variance - Can be unstable
Actor-Criticโ
- Combines policy and value learning
- Lower variance - More stable than REINFORCE
- Faster learning - Uses value function estimates
๐ฎ Proximal Policy Optimization (PPO)โ
PPO is a modern policy gradient algorithm that's stable and efficient.
Key Characteristicsโ
- Stable learning - Prevents large policy updates
- Sample efficient - Uses data multiple times
- Works well with continuous actions
- Popular in modern RL applications
๐ Algorithm Comparisonโ
| Algorithm | State Space | Action Space | Sample Efficiency | Stability |
|---|---|---|---|---|
| Q-Learning | Discrete | Discrete | High | High |
| DQN | Continuous | Discrete | Medium | Medium |
| REINFORCE | Any | Any | Low | Low |
| PPO | Any | Any | High | High |
๐ฏ Choosing an Algorithmโ
For Beginnersโ
- Q-Learning - Simple, easy to understand
- Good for discrete environments
- Start here before moving to deep RL
For Advanced Usersโ
- DQN - For continuous states
- PPO - For complex environments
- Actor-Critic - For continuous actions
๐ง Implementation Tipsโ
Q-Learningโ
- Start with small state/action spaces
- Tune learning rate carefully
- Monitor exploration rate
DQNโ
- Use experience replay - Essential for stability
- Update target network regularly
- Monitor loss - Should decrease over time
PPOโ
- Clip ratio - Usually 0.2
- Multiple epochs - 3-10 per update
- Monitor KL divergence - Prevent large updates